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Post by Thelon on Dec 20, 2008 13:33:05 GMT -6
In this thread you can post how you think that the spells your character knows should work. I think an example would be the best way to let you know what I mean, so here goes.
Spell: Thallid
It is summoned just like any other creature. However, its ability causes it to accumulate spores on its body (one spore-counter's worth per day), and when enough spores accumulate, its controller can remove them to create a fungus-like saproling creature out of the spores. The saproling is under the control of the person who controlled the thallid (Thelon).
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Lilly
New Member
Human Wizard
Posts: 6
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Post by Lilly on Dec 20, 2008 13:39:21 GMT -6
Spell: Writ of Passage
A creature enchanted with Writ of Passage will not be stopped by hostile peoples as long as they don't look like the pose a very large threat. Additionally, the spell may also be cast at the beginning of the day, once and for a steeper price, to give this same effect to another creature for that one day.
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